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As a part of my teaching practice, through the blog Drawing Connections, I share with my students a variety of references from the field. Creativity, communication, invention, and design innovation are the broad thematic blog categories.

Entries in drawing for industrial design (6)

Friday
Jul272007

Industrial Design Patent Drawings

Rex Marsh Atomic Pistol. Patent drawing from the US Patent office. True views.

Just for fun, visit the Patent Room: The Art of Industrial Design to see a growing archive of actual patent drawings, "...a collection of early 20th Century industrial design discovered in the U.S. Patent Office archives." It includes drawings from the 1920s-1950s.

Saturday
Jul142007

One Point Perspective: Adoration of the Magi

Adoration of the Magi, by Leonardo da Vinci. "The preparatory drawing for the “Adoration of the Magi,” the painting commissioned to da Vinci for the main altar of the monastery of San Donato a Scopeto near Florence, reveals the Italian genius’s innovative approach to art. His originality and mastery of perspective are evident in the magnitude of the illusionary space that he created. He drew the ground first, then a plan for the buildings and finally animated the scene with human figures and animals. Using a millimetric ruler, appointed stylus and very fine threads, da Vinci created the perspective grid to transfer the drawing on a larger scale as a painting on a wooden panel." From Share the Perspective of Genius: Leonardo's Study for the Adoration of the Magi, an online exhibition hosted by The Library of Congress.

Leonardo da Vinci's work is really wonderful to look at when learning about drawing, not only how to draw in perspective, but also how to build form with line, to represent volume, to diagram, to explain thoughts, and so on.

With regard to perspective, as it is represented in Adoration of the Magi, see the following observations: Notice vanishing lines lead to a central point, called the central vanishing point. There is only one vanishing point in this drawing, and therefore we call it a one-point perspective drawing. The point at which the central vanishing point sits is called the eye level, or horizon line. For those viewers who are are not familiar with thinking of space depicted in perspective, note how objects that are closer to the viewer are larger, and objects that are more distant appear to be smaller. Imagine standing on a long stretch of flat road. One can see the painted lines of the road converging and eventually merging at a place where the road seems to disappear. It is that point which is called the "vanishing point."

The Museum of Science has an online exhibition, Leonardo da Vinci: Scientist, Inventor, Artist, featuring Leonardo da Vinci. Below is an exerpt from one section, titled Artist:

"Leonardo got his start as an artist around 1469, when his father apprenticed him to the fabled workshop of Verocchio. Verocchio's specialty was perspective, which artists had only recently begun to get the hang of, and Leonardo quickly mastered its challenges. In fact, Leonardo quickly surpassed Verocchio, and by the time he was in his early twenties he was downright famous.

Renaissance Italy was centuries away from our culture of photographs and cinema, but Leonardo nevertheless sought a universal language in painting. With perspective and other realistic elements, Leonardo tried to create faithful renditions of life. In a culture previously dominated by highly figurative and downright strange religious paintings, Leonardo's desire to paint things realistically was bold and fresh. This call to objectivity became the standard for painters who followed in the 16th century.

No slouch when it came to the techniques of the day, Leonardo went beyond his teaching by making a scientific study of light and shadow in nature. It dawned on him that objects were not comprised of outlines, but were actually three-dimensional bodies defined by light and shadow. Known as chiaroscuro, this technique gave his paintings the soft, lifelike quality that made older paintings look cartoony and flat. He also saw that an object's detail and color changed as it receded in the distance. This technique, called sfumato, was originally developed by Flemish and Venetian painters, but of course Super-Genius Leonardo transformed it into a powerful tool for creating atmosphere and depth.

Ever the perfectionist, Leonardo turned to science in the quest to improve his artwork. His study of nature and anatomy emerged in his stunningly realistic paintings, and his dissections of the human body paved the way for remarkably accurate figures. He was the first artist to study the physical proportions of men, women and children and to use these studies to determine the "ideal" human figure. Unlike many of his contemporaries -- Michelangelo for example -- he didn't get carried away and paint ludicrously muscular bodies, which he referred to as "bags of nuts."

All in all, Leonardo believed that the artist must know not just the rules of perspective, but all the laws of nature. The eye, he believed, was the perfect instrument for learning these laws, and the artist the perfect person to illustrate them."

Tuesday
Jul032007

Ray and Charles Eames: An Illustrated Design Process

Currently teaching two classes, Sketching and Rendering for Industrial Design, and Basic Design, at Rhode Island School of Design, Drawing Connections readers will notice some entries are geared towards students. This is one such entry.

When developing drawing and design skills, it can be tremendously helpful to nearly simultaneously practice drawing and observe drawing practice. Practice. Practice. Find designers who use drawing as a part of their design process. Study the drawings.

The objectives of this exercise include:
1. comparing multiple examples of drawing styles and techniques;
2. understanding the act of drawing is an individual expression, and that each person will have their own drawing voice or style, unique from other people;
3. discovering appropriate drawing materials and substrates for design drawings;
4. considering how drawing can play a significant role in the design process;
5. exploring the use of line, from informal and rapid sketch, to the detailed finished rendering; and
6. seeing how designers employ the visual language of drawing to generate ideas for designs, think through a design problem, communicate plans to other audiences, and document important details in the process.

It does not take long to find a variety of examples, illustrating a considerable, respectable range of drawing approaches, styles and techniques.

For the purposes of participating in the exercise, this article features the work of the married design team, Ray (1912–1988) and Charles (1907–1978) Eames, American designers, who accomplished many works of industrial design, furniture design, art, graphic design, film, and architecture. Below is a photo of Ray and Charles Eames working on an exhibition model.

Below are some additional samples of their drawings. See a doodle-type drawing, by Charles Eames, which is themed about life around the house; collage drawing of an Eames chair, complete with a suite of accessories; and an exploded view of the Eames lounge chair. The bubble diagram, featured at the beginning of this article, illustrates the Ray and Charles Eames design process. If you are interested in learning more about the Eames’ work, explore the following links:
The Eames Office
The Eames Foundation
The Design Museum
“Exhibit: The Work of Ray and Charles Eames: A Legacy of Invention”
The Eames Gallery
Herman Miller



Sunday
Jun242007

Rendering for Industrial Design: A Look at Raymond Lowey

About This Drawing:
Raymond Lowey created this Skylab rendering on a dark indigo blue background. Line work is done mostly in white pencil and highlights are white gouache paint. The background color is very much a part of the object. See how much of the paper actually shows through the object. Refined details, like parting lines, fasteners, surface texture, and a strong indication of light direction give the viewer plenty of significant information. Notice how the drawing is done in three-point perspective, close to the horizon line, with the vanishing points far off to each side. This effect gives the object a convincing, life-like appearance, as it is one of the most familiar ways one encounters or sees the world around them.

Drawing Tips:
1. Allow the background color to be an active part of the drawing. Avoid overworking the surface. Keep the drawing fresh and unlabored, providing only important information.
2. Include a variety of details that help the viewer understand the object, including clues regarding material, function, texture, weight, scale, volume, and context. Whenever it makes sense to do so, include an indication of human scale, as it will lend volumes of information to the piece.
3. For a convincing portrayal of drawn objects, be aware the principles of perspective. Place objects in the center of the cone of vision and close to the horizon line.
4. Including light and shadow in the drawing will help the viewer understand the figure ground relationship, time of day, light source, and three-dimensional volume.
If you would like to work on this technique, use a Canson toned paper (or similar), Prismacolor colored pencils (or similar), pastel powder mixed with baby powder and gouache.

Lowey Drawings:

About Lowey:
“The Shell logo. The Greyhound bus. The S-1 locomotive. The Lucky Strike package. The Coldspot refrigerator. The Studebaker Avanti. These and many other modern design icons were all created by Raymond Lowey, "the father of industrial design." Arguably one of the most influential designers of the 20th century, Loewy has been called the "man who shaped America." He left his mark countless times on everyday culture from household products, to transportation to corporate identity. Loewy was one of the first designers to understand the link between design and the economy. He expressed this connection by stating: "Between two products equal in price, function, and quality, the better looking will outsell the other."
Raymond Loewy (1893-1986), a brilliant designer and, without doubt, the most versatile ambassador of this discipline, became a design legend in his own lifetime. He was the most influential protagonist of industrial design that North America has ever known and has had a significant impact on the tastes and lifestyles of several generations. Loewy’s design philosophy still has an influence on the industrial design world today.” – This brief excerpt is from Art Net. See http://www.art.net/Lile/loewy/loewy.html

Monday
Jun112007

Exhibit: Doodles, Drafts and Designs

Interested in an historical perspective of industrial design drawings and creativity from America? The Smithsonian offers the online exhibit, Doodles, Drafts and Designs: Industrial Drawings. Below are three brief excerpts from the site:

The Creative Process of Drawing for Industrial Design
“Engineers, inventors, and designers produce drawings as part of their creative process. They draw to work out and refine concepts and details. They draw to persuade. They draw to give direction. And they draw to record their ideas and to learn from others.”

Conceptualization
“Drawing is a key element in the process of working out ideas. Drawing moves an idea from the "mind's eye" to paper, the first step along the path from thought to three-dimensional reality. Inventors sketch as they think, developing their ideas on paper more quickly and more easily than they might in model form.”

Presentation
“Industrial drawings convince. By allowing viewers to imagine a building or machine before it is built, drawings make the idea seem real and viable. Gone are the tentative lines of conceptual drawings. With their straight lines, careful shading, and right angles, these images make the technology appear almost inevitable.”

Learn more about the design process, including the important detailing and recording steps. Experience the exhibit and see examples of the industrial design process, illustrated in drawings. Doodles, Drafts and Designs: Industrial Drawings from the Smithsonian is a traveling exhibition developed by the Smithsonian’s National Museum of American History, Behring Center, from the collections of the National Museum of American History and the Smithsonian Institution Libraries. Organized for travel by the Smithsonian Institution Traveling Exhibition Service.